Dark Paladin
Predefined weapons
- Battle axe (21) 29/35//37 : 35/35/35 | 15 2 price: 0
+ Large shield
+ Breastplate, Full helmet, Leg plate armor
- ranged defense 25 - Mace x2 (26) 29/35//36 : 35/35/35 | 14 2 price: 0
+ Large shield
+ Breastplate, Full helmet, Leg plate armor
- ranged defense 25 - wrestling: 30
Environment
Special abilities
Fight power 4 | Dark vision 18 | Aura vision 10 | Magic vision 10 | Weapon invulnerability 2 | Protection from spirits 1 | Vulnerability to silver 1 | Evil essence 1 | Spell tolerance 3 | Healing tolerance 2
The Dark Paladin is a fallen paladin whose soul has been seized by the curse of his own god. He comes into being when a paladin betrays his holy oath or commits a deed so vile that the divine light turns its face away from him forever.
Blessing turns into curse and faith into bitter hatred. Where sacred prayers once sounded, curses now ring out. The Dark Paladin strides across the battlefield as a harbinger of doom, and instead of holy power he wields forbidden necromantic magic, with which he binds the dead to his will.
Because he arises from a god's curse, he is very hard to destroy: the curse always brings him back into the world. Warriors of light therefore often just wall him up in a tomb or a tower and use protective spells to prevent his escape.