Skeletal Mage
Predefined weapons
- Staff (14) 15/6//14 : 15/15/15 | 3 3 price: 0
- ranged defense 11 - Claws (14) 16/8//12 : 15/15/15 | 2 1 price: 0
- ranged defense 11 - wrestling: 11
Environment
Special abilities
Fight power 1 | Normal sight 0 | Aura vision 10 | Magic vision 5 | Damage to magical beings 1 | Weapon invulnerability 1 | Vulnerability to silver 1 | Evil essence 1
A Skeletal Mage arises, as the name suggests, from the bones of a fallen wizard. As a lesser undead it has no soul or true mind, but thanks to magic and memories of its life it is quite intelligent and, above all, it has kept its spells.
Fortunately there are not many of them. They are dangerous mainly in a group, when they lead other skeletons and support them with spells.
Combat
The Skeletal Mage fights primarily with spells, but it also wields a staff quite decently. It is clever, and so it knows when to retreat and prepare for the next clash.
Lesser Undead
Skeletons, zombies and ghouls do not contain their original soul, only its memory, an imprint. That is why they have little reason or desire and do only what they remember best: they eat and drink. They like the blood and flesh of the living best, which can make them remember, but can also rouse them into a bloody frenzy.