Unicorn | Heroes of Fantasy

Unicorn

Predefined weapons

  • horn (23) 24/7//18 : 2/2/2 | 2 1 price: 0
       - ranged defense 14
  • wrestling: 13

Environment

Special abilities

Aura vision 10 | Magic vision 10 | Damage to magical beings 2 | Damage to incorporeals 1 | Weapon invulnerability 1 | Legs 4

A unicorn can captivate anyone who sees it at first glance. It resembles a noble horse with a narrower neck and slimmer legs, and an ivory-white horn grows from its forehead. It moves so gracefully that it leaves no tracks even in fresh snow. Its deep black eyes hide the wisdom of ages, for unicorns do not age.

They live in deep forests far from civilization and few people have seen them. They feed on the gifts of the forest they tend, and they are bound to it more strongly than druids or any other forest being: if a unicorn had to leave the forest, it would die within a week. They will defend their deep forest to their last strength.

Magic

Unicorns command priestly prayers as well as nature (forest) magic. The forest protects them, and in the forest their power to cast spells is quickly restored. In need they travel through trees, dispel others' spells and prayers, shroud the forest in darkness in which they themselves can see, hide, can find anyone or make intruders lose their way, all without having to fight.

Combat

Unicorns are peaceful and love life above all. They avoid fighting more out of fear of hurting someone than out of fear for themselves. If forced, however, they become deadly adversaries who combine spells with attacks of horn and hooves.

Curse: whoever kills a unicorn or contributes to its death is struck by a powerful curse.



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