Werewolf
Predefined weapons
- Maw and claws (33) 34/21//30 : 10/10/10 | 8 1 price: 0
- ranged defense 22 - wrestling: 37
Environment
Special abilities
Fight power 3 | Regeneration 9 (1 min) | Indomitability 4 | Normal sight 15 | Dark vision 10 | Aura vision 10 | Damage to magical beings 1 | Weapon invulnerability 2 | Vulnerability to silver 1 | Faster running 2
Lycanthropy is a divine gift of Lianea: longevity, the ability to change into an animal and to resist injuries and diseases. A human so gifted is called a werewolf. Ordinary people consider them sick (which they are not) and dangerous (which they are), so werewolves live either as loners in seclusion, or they band together in their own communities.
Communities
The characters may come across an entire village of werewolves or a secret society in a city. Its members keep their abilities secret at any cost. Whoever exposes them has their memory erased by the priests of Lianea, or is killed.
Regeneration and Transformation
A werewolf does not age and its wounds heal quickly, so it is considered immortal. But it feels pain and can be injured; only wounds caused by silver, magical weapons and spells heal slowly (as they do for a human).
Within moments it grows claws, fur, muscles and a wolf's head with fangs. A transformed werewolf is a terrifying fusion of wolf and human; in its soul the animal prevails, it thinks like a beast and the sight of blood or pain easily drives it into madness. An ordinary werewolf transforms only in Lianea's favor (on a moonlit night or on holy ground), a more powerful one at any time.
Moon Sickness
One can become a werewolf through a gift in a temple of Lianea or by birth. A human wounded by a werewolf in animal form may moreover succumb to the Moon Sickness: every full moon they transform at night, and in the morning they remember nothing. At the seventh full moon they become a werewolf permanently. Until then they can be cured with repeated healing spells or prayers, later only by powerful priests of Lianea.
Combat
A werewolf sees in the dark. In human form it fights like an ordinary character of corresponding experience, often as a warrior or a priest of Lianea. When things get serious, it transforms: it gains much greater strength, it does not use tactics, but it can act as a pack and easily becomes a berserker.