Herbalism
| Base | Int : 2 - 2 |
| Requires min | Sen 0 |
| Training price (+2/+4/+6/+8/+10) | 1 / 2 / 4 / 8 / 12 |
| Price per increase exp | x2 |
„Easy, easy, there's still my humble self here, and I might have something for it in my bag.“
„Anything, as long as it stops bleeding.“
„I should have some dried earthroot here somewhere, but my memory doesn't serve me very well; maybe a copper or two could fix that.“
You learn to recognize herbs, roots and berries; you will know which heal and which harm, and you will also discover their mysterious effects.
For the desired effect you must find suitable herbs and then grind and boil them (the stated time includes all activities including gathering) or dry them.
| Name | Body | Previous feat | Depends on | Group | |||||
|---|---|---|---|---|---|---|---|---|---|
| Herbal Healing | |||||||||
| Herbal Healing (3x) | 1 | Herbal Healing | |||||||
| Master of Herbal Healing | 3 | Herbal Healing 3x | |||||||
| Herb Gathering | |||||||||
| Herbalism Practice (3x) | 1 | Herb Gathering | |||||||
| Master Herb Gatherer | 3 | Herb Gathering 3x | |||||||
| Master Herbalist | 3 | Herb Gathering 4x | |||||||
| Herbal Effects | |||||||||
| Drink Resistance | 1 | Herbal Effects | |||||||
| Iron Stomach | 2 | Drink Resistance 1x | Herbal Effects | ||||||
| Omnivore | 3 | Iron Stomach 1x | Herbal Effects | ||||||
| Stronger Potions | 3 | Herbal Effects 2x | |||||||
| Herbal Poisons | |||||||||
| Herbal Poisons (3x) | 1 | Herbal Poisons | |||||||
| Strong Herbal Poisons | 2 | Herbal Poisons 2x | |||||||
| Dark Herbalism | |||||||||
| Dark Herbalism (3x) | 1 | Dark Herbalism | |||||||
| Master Dark Herbalist | 3 | Dark Herbalism 3x | |||||||
For herbalism you certainly need, besides free time, plenty of patience, because the impatient will find only horse dung. Over time you will get used to solitude or seek peace, live farther from denser settlements, because you understand herbs and the forest better than people.
Recipes
Decoctions and other herbal products are made according to recipes. These are not hard at all, but you must first learn them from someone or find a recipe book. A village herb-woman simply does not know the Invisibility Brew, but she reliably manages healing decoctions or laxatives.
Herb supply
Searching for herbs is a long-term matter. We evaluate the result of the search once every 10 days.
From the herbs found you can then prepare decoctions, ointments, etc.
Searching as a side activity
If you do not devote yourself to searching properly, but gather, for example, while traveling, your yield will be only half.
| Place | Difficulty | Multiple |
|---|---|---|
| Plains | 10 | 1/2 |
| Forests | 10 | 1 |
| Deep forests | 10 | 2 |
| Swamps | 10 | 5 |
| Mountains | 15 | 2 |
| Desert | 20 | 2 |
Difficulty modifiers
+5 early spring
+ 10 autumn
+ 20 winter
Preparation
Price
How many herbs you need for preparation.
Time
States how much time you need for the actual preparation of the decoction or ointment.
Durability
A prepared decoction lasts a week.
Inconspicuousness
Decoctions have inconspicuousness 10 (the success roll is made against awareness).