Intimidation | Heroes of Fantasy

Intimidation

BaseStr : 2 - 2
Training price (+2/+4/+6/+8/+10)1 / 2 / 4 / 8 / 12
Price per increase expx2

Intimidation does exactly what its name says. You can intimidate others, thereby giving them penalties, putting them to flight, making them faint or even killing them.

Besides that, thanks to feats you learn "finer" work such as various kinds of heckling or disrupting spellcasting characters.

Feats
Name Body Previous feat Depends on Group
Common
Powerful Roar1Common
Fearlessness (3x)1Common
Uncontrollable Man (2x)1Common
Battle Frenzy  1Common
Heckling (2x)1Common 1x
Mr. Hardman1Common 2x
Mr. Tough Guy2Common 3x
Rage Control2Common 3x
Aura of Invincibility2Common 2x
Lord of Terror3Common 5x
Success roll
Cause Fear + 2d6
against
Courage + 2d6
Fear
0Failure
1 to 4penalty -1, sprint +5
5 to 9penalty -2, sprint +5
10 to 14penalty -3, sprint +5
15 to 19penalty -4, sprint +5
20 to 24shock, sprint +10
25 to 29panic (flight), sprint +10
30 to 34paralysis
35 to 39fainting
40 and more death by fear


Heroes of Fantasy
CZ | EN

Contact: tomas.jotov[]seznam.cz