Mental Discipline | Heroes of Fantasy

Mental Discipline

BaseWil : 2 - 2
Opening from training5
Training price (+2/+4/+6/+8/+10)2 / 4 / 8 / 16 / 24
Price per increase expx3
Opening from the game*50 zk
* Condition: when creating the character, choose at least one bonus feat in this skill
“To know life, you must live it, but to know death you need not die.”
“The greater your knowledge of life and death, the smaller the difference between them will seem to you. And in the end everything merges in perfect harmony and unity.”
“Suddenly I felt perfect calm and harmony. Around me there was nothing, nothing at all but my self, and at last I could fully focus on my task. There was no more fear, guilt, shame and above all pain. I was safe and I had all eternity to solve the question: ‘Where do I get a new body?”
Feats
Name Body Previous feat Depends on Group
Path of the Body
Good Condition (3x)1Path of the Body
Iron Condition1Good Condition 1xPath of the Body 1x
Asceticism  1Path of the Body
Don’t Believe Your Eyes (3x)1Path of the Body
Quick Rest  1Path of the Body
Muscles Against Curses1Path of the Body
Muscle Control (2x)1Path of the Body 1x
Enhanced Reflexes2Path of the Body 2x
Perfect Body Control  3Path of the Body 4x
Perfect Body Coordination  3Path of the Body 5x
Power of Mind
Focused Discipline (2x)1Power of Mind
Mind Reading (2x)1Power of Mind
Mind Shielding (2x)1Power of Mind
Calm Mind  1Power of Mind 1x
Mental Endurance (2x)2Power of Mind 2x
Empathy2Power of Mind 2x
Focused Telepathy2Power of Mind 2x
Delicate Manipulation3Power of Mind 3x
Perfect Balance3Power of Mind 4x
Master of Minds  4Power of Mind 4x
Telekinesis
Focused Telekinesis (2x)1Telekinesis
Telekinesis Practice (2x)1Telekinesis
Fine Telekinesis2Telekinesis 1x
Parallel Telekinesis2Telekinesis 3x
Master Telekinesis3Telekinesis 4x
Iron Will  4Telekinesis 4x
Power of Life
Path of Life (2x)1Power of Life
Mystic Sight (3x)1Power of Life
Body Control  1Power of Life 1x
Inspiration of Life1Power of Life 2x
Protection Against the Forces of Death2Power of Life 2x
Aura of Life2Power of Life 3x
Flow of Life3Power of Life 4x
Power of Death
Path of Death (3x)1Power of Death
Eyes of the Dead (3x)1Power of Death
Power of Death (3x)1Power of Death
Life Force Drain  2Power of Death 2x
Deathknower2Power of Death 3x
Death Follows Me4Power of Death 4x

Mental Discipline is the path to perfect balance between body and soul. Through mental practices and physical exercise you will in time attain almost magical abilities, and Mental Discipline can become your gateway to the Secret Arts.

For a character to be able to attain Mental Discipline, it is completely out of the question for them to regularly indulge in alcohol, gluttony, drugs or other similar weaknesses. If a trained character strays from the path and succumbs to these temptations, they gradually lose their abilities of harmony between soul and body (i.e. the benefits of Mental Discipline), and it takes weeks (sometimes even months) to regain full harmony.

Life Force

Part of working with mind and body is the ability to control the flow of life force within yourself and in your surroundings.

The path of life force forks. If you set out on the path of life, you will heal and cure. On the path of death you gain the ability to kill, control and destroy. Few can walk both paths at once.

Benefits of Mental Discipline

Influences affecting life force

Against influences that harm through working with life force (Touch of Death, Life Force Drain, spells and prayers of the Drain type), you can roll Mental Discipline instead of Mental Resistance (or roll both and take the better result).

Success roll

With Mental Discipline, success is checked by a standard success roll, but it also has many feats that you only need to know, without having to check for success.

Success roll

Mental Discipline + 2d6 / difficulty + 2d6

 

Modifiers (see also Summary of Modifiers)

- 5 distractions, secondary action

- 10 extreme influences



Heroes of Fantasy
CZ | EN

Contact: tomas.jotov[]seznam.cz